Home Sweet Home

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May 072013
 
may 1st 2013 107pretty, patrioticlove is blindnight visitoryellow tile
Green apples in a bucketHandmade HomeBetty Boop, Daffy Bell and the radioHerb GardenRed Tulip
My friend's just-restored baby grand Steinway.Remote Control52 Weeks of Bedding Changes (19)Two down, four to go.One down, five to go.4th May, 2013 Window ledge in the summerhouse
My orchid - Sixth photo[123/365]Bored old gentleman~HAPPY WEEK- END TO YOU~    {Explore}FerdivedaasjeInzicht

Home Sweet Home, a group on Flickr.

What does home really mean? Some images from flickr, and thoughts for my new ethnographic documentary project, ‘Wherever I lay my hat’.
Home can be quite nebulous, quite abstract, I think – but these images tend to be about things.

 

ethno-film-wksp flier

Dec 242012
 

Field Guide to Sirens

 

After watching a variety of presentations, I’m going to try to piece together how creativity can be harnessed or enhanced using the internet.

Janet Echelman describes her process over fourteen years and living life in between – it’s one of worrying away at problems, solving them incrementally but never letting them entirely drop; finding inspiration in the everyday and the industrial. She seeks collaborators when she needs them, and doesn’t shirk at a challenge. She says she wants to ‘share the discovery of wonder’, and in this presentation, she does.

Steve Johnson asks ‘what environments lead to good ideas? He thinks (and Echelman’s practice suggests), that good ideas are more often born of the ‘slow hunch’. When you analyse that, it will be a collision between smaller hunches, perhaps built up over many years. You can get some traction on these hunches if you access the hunches in other people’s minds. So hunches need a space where they can mingle …

… and that space might be the internet. Social media, argues Clay Shirky, creates social capital. Its when the tools becomes technologically boring – ie, everyone knows how to use them without having to think – that interesting behaviours emerge – be they political or creative. What’s been occurring since Web 2.0 became mainstream is a transformation of media ecosystems. In other words, the mice can leverage it, and they can make up their own reasons for doing so.

[post written for Networked Media, a course at RMIT University]

Sep 232012
 

fly on the wall
From whence comes the source of the verite in verite or fly-on-the-wall documentary? Fetveit argues that it is technologically-driven: the emphasis on the evidential became stronger with new light-weight and therefore portable technology of the 1950′s, which led to an aesthetic

…strongly based on observation and interviews, often documenting events as they unfold through an ‘objective’, ‘fly on the wall’ technique. (Fetveit, p. 791)

The essential relationship remained the same, however: a director and crew capturing something other than their own existence and behaviour, ‘out there’. Since the 1950′s, the evident complicity of director and crew in the creation of image and document steadily eroded documentary’s alleged evidential integrity. Now it is commonplace to argue, as Fetviet does, that:

…inherent in the very fabric of photographical images seems to lie an unresolvable tension between the illustrative and the evidential, the iconic and the indexical — (Fetveit, p 792)

It is a conundrum that Dai Vaughan explores so eloquently:

…it is documentary which is the paradoxical, even aberrant, form. True, the first films were of a ‘factual’ nature; but the medium was not out of its immobile, one-shot infancy when someone saw the possibility that it might be employed to signify something other than that which it recorded–this step being taken by Melies, a prestidigitator. From now on, it was nonfiction films which were to be distinguished by a special name: actualities.

The problems latent in the idea of actuality become compounded at precisely the point where this name becomes inadequate and must be replaced by the more evasive one, “documentary”: the point at which the primordial image becomes articulated as language. (Vaughan, p60)

Can social media meet our desire for evidential media? And if it can, what sort of evidence does it provide? Vaughan wants a way to ‘structure material so that whatever it may become as experieneced language may in some sense keep faith with its character as pro-filmic fact…’ (Vaughan, p66). He envisages something that resembles a gigantic database, in which

…the various strands of discourse – the referential nature of the images, their demonstrative disposition, the construction of narrative continuities in time and space, the filmic and extrafilmic codings – may be denied elision and offered as separable to the viewer’s scrutiny. (Vaughan, p75)

Can social media function in this way? The sum total of Youtube is not quite what Vaughan had in mind, perhaps: it is a random collection of videos with every possible intent, genre and production value, and most of it is designed to stand alone. Even if there are ‘series’, few of them are the fragmented takes that Vaughan wants the careful viewer to be able to sift and evaluate. Such individual takes that are on Youtube are generally dilettante work, or short pieces of remarkable footage of the ‘there’s a puma in the Australian bush’ genre. But there is a type of verite offered on Youtube and other social media: that of the confessional voice; mediated individuals offering up their own ‘truths’ to the internet.

Putting aside how we can evaluate the integrity of such material (which I touch on here), what profilmic event do such texts represent? In social media, the subject never overcomes self-consiousness, the text s/he creates is always with publication in mind. We can never forget the camera is rolling, for we ourselves are both director and camera-person (as well as talent). Vaughan (p 56) cites an early public ‘performance’ of this ilk, the Nazi Party Conference of 1934, staged so Leni Reifenstahl could get good shots. It was an event that would never have been held but for the needs of the camera. Social media, no matter how confessional, is staged, scripted and performed. And if the author doesn’t like the result, it can be redone/edited/unpublished/removed. In social media, there is no profilmic event. The event is the film. There is nothing for the camera to capture in an off-guard moment; there are no off-guard moments. The performance is the reality.

Fetveit (p797) argues that the credibility of images is discourse-specific. That may be true, and the credibility of confessional social media may be contextual and consensual. Does all the social media from personX add up?

Our desire for the evidential is, perhaps, a naive one, and Vaughan’s desire to hunt down a strategy to attain it doomed. Perspectives, rather than evidence, is what media offers us, and what we use to form our own judgements, and perhaps that should be enough. Unless you live in a completely solipsistic bubble such evidence as we gain from our always-partial senses and the always-perspectival media is what seems to serve us well, most days of the week.

References
Fetveit,A., (1999) ‘Reality TV in the digital era: a paradox in visual culture?’ Media Culture Society 21.
Renov, M (2004). The subject of documentary. Minneapolis: Univ. Minnesota Press.
Vaughan, Dai (1999) ‘The Aesthetics of ambiguity’ in For Documentary: twelve essays. Berkeley: Univ. california Press, pp. 54-83

[Image: ‘Fly on the wall’ by Rakka: http://www.flickr.com/photos/rakka/2532479587/

 

So do we really need new approaches to educational media for the current generation? Kate Hayles in On hyper and deep attention argues:

The shift in cognitive styles can be seen in the contrast between deep attention and hyper attention.  Deep attention, the cognitive style traditionally associated with the humanities, is characterized by concentrating on a single object for long periods (say, a novel by Dickens), ignoring outside stimuli while so engaged, preferring a single information stream, and having a high tolerance for long focus times.  Hyper attention, by contrast, is characterized by switching focus rapidly between different tasks, preferring multiple information streams, seeking a high level of stimulation, and having a low tolerance for boredom.

Ideally, I think, we want adults that can use both forms of attentiveness when they are appropriate. But the lament is that we’re losing the ‘deep’ to the ‘hyper’. Gamification is an approach to learning that supposedly privileges the ‘hyper’. What are the core features of a game? According to Gamification: Motivation and Engagement by ANDRZEJ:

  • it has rules
  • it has tasks
  • it has rewards
  • the tasks are fun – the fun of the challenge, the satisfaction of completing a level and being rewarded

I think, just maybe, a really good game will be rewarded with the user’s deep attention as well as her hyper-attention. Maybe there aren’t many good educational games about about, but there are definitely some. Simulations that replicate real-world scenarios, for example.

At the end of the day this all boils down to one thing. Motivation. If a person is motivated, they will be more productive. Most motivation is negative. You are motivated to do your job because you need the money and don’t want to get fired. Gamification gives you the opportunity to motivate people in a much more positive way. Imagine a group of workers who are competing to be the best at even the most mundane of tasks, just because at the end of the month they may get to put a trophy on their desk. Happy workers leads to increased productivity and retention.

Look, I don’t know about trophies and prizes; I think becoming the ‘mayor’ etcetera has got to lose it’s appeal if you’re older than about 16. But we do like to get instant feedback on how good we are at something. We also like to know where we are (both in terms of how far through and how good we are) in any learning situation. It’s the instant feedback part of gamification that makes me think it works. If you can tie the instant feedback to assessment, you’ve got yourself a really transparent system.

Some argue that you can’t do explorative, project-based, student-centered learning in a gamified assessment structure. Of course you can. It’s just a matter of how you set up the tasks. One of the strengths of this way of setting up learning environments is that its so easy to have ‘levels’ in which student sophistication can be increasingly challenged.

{The gamification of education by Knewton and Column Five Media, and derived from MIT’s paper “Moving Learning Games Forward“]

Sep 182012
 

Hammer has its own Youtube channel now, and you can see The Quartermass Experiment (HD), The Man in Black, Captain Kronos Vampire Hunter, Dick Barton Special Agent and Man Bait.

VISO Cinema has just added Alfred Hitchcock’s Charade to their impressive list of titles.

[still from The Quartermass Experiment]

Sep 172012
 

The trial (1963), a movie directed by Orson Welles and starring Anthony Perkins is based on Franz kafka’s novel of the same name. I recently watched a very badly compressed version of this movie which reduced a lot of the audio to near-incomprehensibility, but even extreme compression could not detroy the power of some of its surreal scenery. Notably, the zombie concentration camp-esque survivors inhabiting some of the dreamscape-iest streets of a ‘Paris’ reminiscent more of de Chirico than Eiffel or Pompidou.

I wish we had more surreality in film. Beautiful, devastating, and available on a Youtube near you:

 

In a florid but captivating rave called Post-literate media, Lewis Lapham bemoans the degradation of language to advertising, data-mined summaries, and tweets:

Better to consume it, best of all to buy it, and to the degree that information can be commodified (as corporate logo, designer dress, politician custom-fitted to a super PAC) the amassment of wealth and the acquisition of power follows from the labeling of things rather than from the making of them.

We are in the midst of a ‘regime change’ which ‘funds the art of saying nothing’. A lot of it is put down to advertising, whose purpose is to ‘nurture foolish thoughts, and the laziness of mind suckled at the silicone breasts of CBS and Disney counts as a consumer benefit’. He calls this a ‘post-literate sensibility’ n which we ‘become accustomed to hearing voices swept clean of improvised literary devices, downsized into data points, degraded into industrial-waste product’.

Ambiguity doesn’t sell the shoes. Neither does taking time to think, or allowing too long a pause between the subject and the predicate. In the synthetic America the Beautiful, everything good is easy, anything difficult is bad, and the customer is always right. The body politic divides into constituencies of one, separate states of wishful thinking receding from one another at the speed of light.

Our data dripping, stripped down, easy to digest socially mediated internet is responsible for much of this. The internet is, as it stands, humans playing with toys.

Absent the force of the human imagination and its powers of expression, our machines cannot accelerate the hope of political and social change, which stems from language that induces a change of heart.

While I do agree that our ability to absorb long-form textual argument of any form has decreased, I suspect the internet is a symptom rather than a cause. Lapham has a point, but technological determinism is not the way to ground it.

Sep 112012
 

Disguised

I just watched 2057: The City of the Future, and well, the acting is corny, the plot has gaping holes, and there’s something very odd about futurism from five years ago. The gear is dated, so it’s always stuck in a back-to-the-futurism wormhold loop thingy.

But I did think the point about the tyranny of data was well-made. Slowly the scenario plays out in darker and darker we-know-your-every-move-and-are-coming-to-get-you type ways. It starts out, oh great, we can program our cars and then sit back and relax. But that means the grid always knows where we are. Etcetera. CCTV is already pretty big in many cities, so what will it be like when computers are really good at pattern recognition?

The backroom boys are working on it. And I figure the rest of us are going to have to get very good at disguises. My futurist prediction: in fifty years time there will be a huge black market, not in guns, not in drugs, but in balaclavas.

[Image: Disguised by Jeffery Turner: http://www.flickr.com/photos/respres/2468173153/. This post was written for Networked Media, a course at RMIT University.]

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